Ninja Pizza Girl is a game about delivering pizza. As a ninja! Players take on the role of Gemma, a sixteen-year-old girl who works for her father’s small pizzeria, and has to deal with a few issues regarding self esteem and bullying throughout the story. So does Ninja Pizza Girl deliver a perfectly cooked deep-dish platformer, or is it straight out of the freezer section of your local supermarket? Read on to find out.
Ninja Pizza Girl is a platformer that involves a little more than just jumping. There’s obstacles that you can slide under, poles to swing from and boards to crash through. It also features enemies that will attack you in the form of pushing you over, or tripping you up. you’ll also encounter some other hazards in the form of electrified ‘hurdles’ and rolling barrels. The game starts out fairly easy with the first few levels introducing you to the controls and mechanics, and progressively get more difficult. Each level also has numerous routes to take, some are more long winded than others and it’s definitely worth playing through a few times to learn the quickest route to finish with a decent rating. Each level is scored by how long is left on the timer and is tallied up to give you alphabetical rankings.
Each level also contains two types of collectables, the recycling icons and QR code icons. both are used to buy extra stuff for the game. The QR codes are used to purchase things such as; bonus art, interviews, comics and game modifiers (big head mode, double jumps, first person mode etc.) The recycling icons are used for unlocking new outfits for Gemma as well as ‘TLC’ items. which you purchase throughout the game if Gemma is feeling down. which is shown visually as the colours on screen turn more grey, the more down she is.
The gameplay feels quite smooth, and the controls are very responsive. making the experience enjoyable. As I mentioned earlier, if you’re after getting better ratings you will want to play each level a few times to get find the best route. This does sound ‘grindy’, but it is quite the opposite. I found myself playing some levels again just to get that perfect score. and for those that know me will know I’m not really one for replaying games just to get the best rating. There’s also a dedicated speedrun mode with online leaderboards, and you can play each level individually or try your hand at speed running the entire game in one sitting. It does have something addictive about it, but I can’t quite put my finger on what it is. Maybe it’s the endearment of finding out that the game was made by a family in their kitchen. Who knows but I like it.
The visuals are great, nothing over the top, but they look smooth and detailed enough for a platformer. The audio is ok, with nothing other than the music standing out, it has a ‘chill out dance’ vibe. until you hit hyper mode where the tempo ramps up somewhat, although there’s not much variation as there’s only the 2 tracks throughout. There’s no voice acting as it’s all on screen text. But, as I mentioned earlier this was made by a family, and all of the cutscene art was made by the developers daughter. And you can’t help but smile about it.