Assetto Corsa has finally made its way on to consoles, after a few delays it has lined itself up on the grid to take on the challenge in becoming the best racing simulator. So does it take first place, or finish up in the gravel pit? Read our review below to find out..
Well, with the Forza franchise sitting comfortably on the Xbox throne and the legendary Gran Turismo ruling the PlayStation network it’s that time again when another underdog emerges to battle them both. Aimed to push through and eradicate the arcade genre of racing this holds nothing back and focuses on hardcore realism to keep you gripping on for more
Assetto Corsa has been around on pc for some time, where it began to develop its path through steams early access program. It didn’t take long either for it to be regarded as one of the best racing games to hit the PC market. So your question is how well has it been ported to consoles and how does it fit in with the ruling kings of each respected network. Well in hindsight its having a rocky start, the core is there peeking through what this game can offer us gamers and let me tell you it’s vision on racing is true but other departments of the game let it down significantly.
Let’s start on what holds this game back, unlike Gran Turismo, Forza or even Project Cars, Assetto Corsa is lacking the polish, the weather effects, the attention to the small details that these 3 can offer, you can really see a massive difference with the landscape around the tracks, as its quite lack lustre. Voiceovers, pit crews talking to you informing about changes to your car mid race, cinematics, they’re non-existent, even victories there’s no experience to level up, money or even a celebration that you’ve won, you’re just greeted with the pause menu, your left sitting there scratching your head thinking what’s going on, have I won? Lost? Why am I on the pause menu?.
During these races I did encounter screen tearing and fps drops across the track more so on first or second bend when quite a few cars are on the screen. Handling with controller didn’t seem that it matched up even in drifting events with all assists off the car would still prefer to understeer than oversteer which made doing races with fwd cars very frustrating. The UI could use a bit of work, the countless scrolling through different career options is daunting if you’re like me and like to jump between career and different modes of the game.
Talking of different game modes this does have quite the offering, hot laps, time attack, drifts you name it, or you can tailor a race to suit you, fancy a 10 lap race round Nurburgring Endurance with realistic tyre wear and fuel consumption no problem, Or getting tandem with your mates round Silverstone with the old m3 e30. The fact you can tailor a track its setting and cars to any racing experience you want it to be is the way racing games should be.
The game as a whole is solid, it can offer so much fun and challenge die hard racing veterans, it’s just a shame its lacking the polish and touch ups that is critically needed to make this game flourish and compete with the rivals. The physics this game offers can out-do Forza and Gran Turismo it’s all there, the realism, the unbelievable engine sounds, the fact you can create and tailor a race to suit the needs of yourself and friends.
This is defiantly a game to watch out for quite a few games have had hard starts with their lives but they do show what they aimed to do and become a gem to play.